Friday, July 28th
In this last workshop of the week we will cover a variety of techniques for making our own flexible circuitboards – producing small, functional, flexible, beautiful circuitry. The different techniques for producing these will include: CNC milling and cutting, etching and handcraft techniques such as protoboarding, painting and embroidery. We will go through the whole process of of designing, making, testing/debugging and finishing a series of integrated textile circuits.
We will also transition from programming “Arduinos” to programming bare microcontrollers, the ATtiny45/85. This microcontroller is smaller, cheaper, only has five in/out pins and less memory, but is perfect for smaller/simpler projects.
At the end of the day we will bring together these circuit-making and programming skills to build ourselves a wearable e-textile tool for testing continuity and measuring electrical resistance.
Swatch: flexible traces sample sheet
Irene Posch is a researcher and artist based in Vienna, Austria. In her current work she explores the integration of computational technology into the field of art and craft, and vice versa, and the cultural and aesthetic implications thereof.
She worked with the Ars Electronica Futurelab and has been an artist in residence at the V2_Insitute for the Unstable Media NL and Eyebeam Art&Technology Center NYC. Most recently she has been the key researcher within the project “Stitching Worlds” at the University of Applied Arts Vienna and is a PhD candidate at the Institute for Design and Assessment of Technology, TU Vienna.
Her work has been presented on international platforms, among them CHI Conference, Future Everything Festival, ZKM – Zentrum für Kunst und Medien Karlsruhe, Eyebeam, Biennale International Design Saint-Etienne, Museum of Applied Arts Vienna.
Hannah Perner-Wilson combines conductive materials and craft techniques, developing new styles of building electronics that emphasize materiality and process. She received a BA in Industrial Design from the University for Art and Industrial Design Linz and an MA in Media Arts and Sciences from the MIT Media Lab, where she was a student in the High-Low Tech research group.